CMS, optimised for you. With the Easire® Cloud 2.0 you can now manage the contents of your application even more easily. You can still insert or edit texts, images, videos, PDF files, and much more at any time and from any location via the web browser. The data structure is individually tailored to your application and data in the Easire® Cloud is secured according to the highest standards.
Cloud-based, lean Content-Management-System
no additional software necessary
custom CMS tailored to your projects needs
via telephone, email and TeamViewer
simultaneous and synchronized working
edit and access your your data anytime
images, videos, 3D models, maps in various formats
app runs without internet connection
over 2 weeks to safe your data just in case
for a quick start into your interactive app
hosting on European servers
easily done via Easire Player (pre-installed)
We offer our Easire® Cloud CMS, a content management system tailored to your project for the easy and efficient management of your content, such as texts, images, videos, and more - accessible directly via web browser from any location and usable by multiple editors simultaneously. The cloud system provides a unique data structure and the highest security standards. Additionally, we provide service & remote support, regular backups, and updates.
There are various licensing models available for using the Easire® Cloud CMS, from the Silver package to the Enterprise solution, there is something for every need. Please contact us for personalized consultation.
Yes, that is totally possible. You can add videos and GIFs in standardized formats. If you have special requirements, we'll have a look and find a solution. And if you wonder: you can also add and change images, texts, map materials, PDFs, icons etc. All standard file formats can be integrated into your application, also special formats are no problem if we know what you need. All your contents and media can be easily managed via your specially tailored web-based CMS – anytime, anywhere.
Yes, it is possible, as long as we consider and define the specific requirements at the very beginning of the project. We usually build our interactive apps to be used with objects on large multi-touch screens, with the user experience and user interface specifically designed for a multi-user scenario. if the app is also intended to run on other devices, we can discuss the use cases, technical and hardware constraints in an initial workshop and share our many years of experience with such setups.